Audio

Principal Audio Programmer

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      Audio at Frontier

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        Top Tips

        • Designer

          Link us to reels that really show your design skills. It is fine to choose game trailers or scenes from movies and re-design them. Annotate the work you did. Show us how good you are at storytelling with audio and your attention to detail. 

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          Our Technical Audio Designer roles expect applicants to have a great understanding of audio implementation and optimisation methods in Wwise, as well as being comfortable scripting and working in proprietary, and off -the -shelf engine tools. 

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          We pride ourselves on having developed a powerful audio code framework that sits between Wwise and our proprietary Cobra engine, which enables us to contextualise and streamline events and other data sent to Wwise. This has enabled us to free up the audio design team to focus on artistic considerations and not have to worry quite so much about the technical constraints of a platform. It also frees up coders to focus on more interesting and technical solutions both cross-project and any unique system requirements within projects themselves.