Innovation and Quality
Frontier’s development strengths are immersive and fun gameplay design with unparalleled artistic quality, all underpinned and enabled by cutting-edge in-house technology and a talent for getting the best out of hardware and UI.
We currently have over 560 individuals working at Frontier and we are actively looking to recruit strong candidates in many disciplines – both graduates and experienced people – to work on our exciting, diverse mix of projects on today’s cutting-edge gaming platforms.
Frontier’s founder David Braben began his work in games back in 1982 when he co-authored the seminal game Elite. David founded Frontier in 1994 in order to build a team to continue creating high quality, innovative games in the rapidly evolving games industry with an ambition that only teams of skilled professionals can deliver.
Frontier has thrived over the subsequent three decades. We have built a uniquely diverse catalogue of games – enabled by our Cobra technology – that has defined genres, earned critical acclaim and won a place in the hearts of millions of players.
Having worked with a succession of top publishers we now self-publish our own high quality, innovative games of different genres that embody our world-class expertise across all major gaming formats.
A Uniquely Diverse Track Record
Frontier’s track record consists of a uniquely diverse set of games, each linked only by their success and Frontier’s underlying drive for innovation, timely delivery and above all, quality.
We have created games that have defined genres, been critically acclaimed and sold many millions of copies (see Our Games for details).
Our best is yet to come...