Frontier Announces Coaster Crazy Deluxe for WiiU
We are delighted to announced ‘Coaster Crazy® Deluxe’ for Wii UTM on Nintendo® eShop, a unique rollercoaster building puzzle game.
Visit the Coaster Crazy Deluxe website to find out more.
Coaster Crazy Deluxe’s innovative blend of Crazy character gameplay challenges and Frontier’s incredible, easy to use 3D coaster construction system has players meeting the demands of their Crazy customers in order to build a cash making worldwide coaster empire.
Using Frontier's proprietary development technology and vast experience of coaster building games, we have embraced the innovative control features of Wii U: building coasters in glorious 3D is effortless with stylus and/or the Wii UTM GamePad’s buttons and sticks; turn the GamePad to move the in-game view; and flick the Gamepad upwards to eject the Crazies from the coaster.
Keeping The Crazies Happy
The Crazies are demanding customers but keeping them happy earns players in-game cash; for example:
- Can you make your coaster fast enough to get the Speed Freak surfing with delight?
- Can you keep G-forces low enough to prevent the Professor’s Nitro Glycerin from exploding?
- Can you beat a coaster score before the Zombie starts infecting other passengers?
- Can you do all that at the same time?
Coaster Crazy Deluxe Features:
• Unparalleled ease of 3D coaster building
• Unlock special pieces, coaster cars and track to build ever more insane creations in 10 regions across the globe
• Online leaderboards for players to share coasters and earn in-game currency
• Coaster building sandbox
Coaster Crazy Deluxe will be available only as a digital download Nintendo eShop.
Pricing and release date yet to be announced.
6th Jan 2017
Frontier's C.O.O. David Walsh discusses changing business models, the games makret and the future of the entertianment… read more
Space Is The New World War II - Frontier's C.O.O. David Walsh discusses the re-emergence of space in gaming.
30th Jul 2015
Frontier's C.O.O. David Walsh discusses the re-emergence of Space in gaming in this LinkedIn post. SPACE IS THE… read more
4th Jun 2015
Frontier's C.O.O. considers how best to describe the company as it continues to evolve in this Linked In post: What… read more
17th Jun 2014
I recently spoke to GamesIndustry International about Frontier's current hiring drive and our people-centric culture: It's… read more
7th Apr 2014
It was surprising to see the analyst consensus characterising last week's Amazon Fire TV launch as a 'non-event'. Amazon… read more
26th Jul 2013
I’m writing in the 'aftermath’ of speaking to the games industry media at the ‘Develop’ conference… read more
20th Apr 2012
Advertisers are leaving traditional channels in droves and moving to the internet, and becoming a lot more aggressive as… read more
29th Feb 2012
‘Universal Apps’ on Apple’s App Store are great. As we all know the same app works across iPhone, iPad… read more
23rd Jan 2012
I'm sure we have all seen it or heard about it; kids of 12 or so – or even primary school ages - playing Call of Duty:… read more
28th Dec 2011
Taxation has been used as a tool by governments through the ages to encourage particular types of behaviour, and to discourage… read more